Wednesday, May 19, 2010

The surreal dimension of The Fracture

The Fracture or the shadow world as Max has put it, is another dimension or reality, a state of being that our hero can go into.
The following dictionary meaning for surreal helps explain:
having the disorienting, hallucinatory quality of a dream
Also as Cassandra has quoted in the first post, Salvador Dali referred to his surreal paintings as "Hand painted dream photographs."
Like the north American Lakota Indians "spirit world" and similar to "The Fade" found in the Game 'Dragon Age:Origins', The Fracture is nowhere in particular but is everywhere. It is the dark vision of shadow, the light that reveals the true form of the darkness and the crooked creatures that lurk in the underworld and at the same time covers our hero with a veil so that only his shadow is seen.
There is only one way to enter The Fracture, that is through rips or fissures that appear in the time space continuum, in other words just anywhere in the space around us, in the air looking like cracks that can be torn further and climbed into. These fissures can appear at any time and they are marked by beacons which are charms to be collected to put on bracelet. The bracelet glows when our hero is close an entrance to the fracture. Once inside The Fracture, the world is surreal but the advantages are stealth, the ability to see true form and heightened sense of where and how the darkness can be diminished. The weapons that are used are imagined and once they are imagined they appear. Only melee type weapons are effective.

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